Yoz Grahame's Unresolvable Discrepancy

I came here to apologise and eat biscuits, and I'm all out of biscuits

Before you accept the loan Payday loan How do we assess your application

And we’re back.

Posted: October 23rd, 2002 Comments Off

Only a couple of months late, honest.

Hope you like the new look; there are still quite a few bugs to be flattened.
I’m using MT categories to split the blog into two: this column is the tech news and
analysis and fun gadgets bit, i.e. the stuff that people might actually want to read.
The other side is where everything else (misc. links, silly stuff, shopping lists,
angst-ridden wailing) goes.

If you want to know where the hell I’ve been for the past couple of months,
I’m afraid I don’t have a decent excuse, and it’s over on the other column.


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yoz's bookmarks

  • Bullies Called Him Pork Chop. He Took That Pain With Him And Then Cooked It Into This. 2013/04/12
    Amazing multi-artist video for Shane Koyczan's poem about being bullied.
  • learnfun and playfun: A general technique for automating NES games 2013/04/11
    Algorithmically analysing recorded gameplay and in-memory value increments to ascertain scoring techniques. The video is fantastic and funny, and the algorithm finds some useful bugs in the games.
  • How we use Redis at Bump - Bump Dev Blog 2011/07/16
    How Redis became Bump's Swiss Army Knife to solve all kinds of data-related problems
  • Heroku | The New Heroku (Part 4 of 4): Erosion-resistance & Explicit Contracts 2011/06/29
    Fascinating description of how Heroku's recent changes are aimed at killing software erosion (or what I think of as "bitrot").
  • What are the most interesting HTML/JS/DOM/CSS hacks that most web developers don't know about? - Quora 2011/06/17
    Marvellous collection of JS, CSS & HTML hacks. Did you know you can get the browser to parse a URL or escape HTML for you, with existing JS functions? (via gnat)
  • Avatars In Motion 2011/05/21
    "This blog is to show all the beauty you can find in Second Life." Gorgeous photography of great SL locations. (via Hamlet)
  • Gabe Newell on Valve | Game development | Features by Develop 2011/05/14
    Great, inspirational interview on how they hire and organise.
  • Design @ Quora (Web2.0 Expo Presentat... by Rebekah Cox - Quora 2011/05/03
    "Great design is all the work you don't ask the people who use your products to do."
  • David Kelley on Designing Curious Employees | Fast Company 2011/04/20
    "In this interview, he explains why leaders should seek understanding rather than blind obedience, why it’s better to be a coach and a taskmaster and why you can’t teach leadership with a PowerPoint presentation."
  • GIRP 2011/03/29
    Ingenious, tricky rock-climbing game which ends up being Twister for your keyboard (via infovore)

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